Asuka: Classic+ or Legacy?

Every Asuka skill in both skill modes, at its highest level. Only what differs is listed; anything not mentioned is the same in both.

Classic+

The classic skill trees, kept up to date: it keeps getting new skills and quality-of-life changes, and it can use Talents.

Legacy

The NextGen skill trees as they were before the classic restore. No Talents, no new skills or quality-of-life changes, and still subject to damage balancing.

29skills compared
0hit harder in Classic+
0hit harder in Legacy
0with different protection while casting
29 / 0only in Classic+ / only in Legacy
0identical in both
How to read this page
  • Every skill is compared at its highest level; the level table under a card has the rest.
  • Damage numbers are base damage, before your stats, gear, crits or buffs: the average of each hit's range, added up for one target every hit reaches. Your STR and gear raise both modes alike, so the comparison holds.
  • Hits marked × ATK scale with your weapon's attack instead of a fixed number (inside a transformation, × 5.2 more), so they cannot be compared with a fixed number directly.
  • Projectiles that pass through enemies hit the same target again after a short delay. They count as often as that delay allows while they cross a normal-sized monster; ones that stay put or circle count for their whole lifetime.
  • Invincible: attacks pass through you. Damage immunity: hits of the listed types do nothing, not even knockback. Super armor (the game's "immunity to immobilization"): you still take damage but are not stunned or knocked down; a skill's own super armor is off in PvP.
  • Times are seconds from the moment the skill starts. ▲ marks the side with the edge on a row, when there clearly is one.

Triple Lighting Blow

Classic+ descriptionLighting speed blows. With additional A key(s), max 3 additional hits. Can change the direction. Attribute Effect:Physical

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 75, 1 rebirth —
Skill levels 7 levels (5 with skill points, the rest from +skill-level items) —
Max level needs Character level 99, 1 rebirth —
What it does Nothing: its game data is missing —
MP cost 2,240 MP —
Cooldown 120 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Partial (the generic DEX curve) —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
175 (R1)1,210120 s—
280 (R1)1,320120 s—
385 (R1)1,460120 s—
490 (R1)1,620120 s—
595 (R1)1,790120 s—
698 (R1)2,000120 s—
799 (R1)2,240120 s—

Ultm. Moonlight Dance

  • Classic+ only
  • Active
  • Learn at Lv 85 · R1
  • Needs a license
  • Classic+ data

Classic+ descriptionAttacks multiple enemies ahead with a magnificent sword dance. Attribute Effect:Magical[Light]

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 85, 1 rebirth —
Skill levels 3 levels (1 with skill points, the rest from +skill-level items) —
Max level needs Character level 93, 1 rebirth —
What it does Nothing: its game data is missing —
MP cost 4,640 MP —
Cooldown 150 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Items used per cast 1 × Ultimate Core —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
185 (R1)3,310150 s—
289 (R1)3,970150 s—
393 (R1)4,640150 s—

True Bladestorm

Classic+ descriptionUses an energized blade to quickly slash and deliver explosive mortal damage. Attribute effect:Magical[Light] Additional Effects: Cancel Skill, Immunity to Immobilization

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 50, 1 rebirth —
Skill levels 7 levels (5 with skill points, the rest from +skill-level items) —
Max level needs Character level 86, 1 rebirth —
What it does Nothing: its game data is missing —
MP cost 235 MP —
Cooldown 25 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
150 (R1)12925 s—
256 (R1)14525 s—
362 (R1)16225 s—
468 (R1)18025 s—
574 (R1)19825 s—
680 (R1)21725 s—
786 (R1)23525 s—

True Swift Death

Classic+ descriptionQuickly closes in and tosses the enemy into the air, then smashes the enemy onto the ground with a forceful slash. Attribute Effect: Physical Additional Effects: Cancel Skill, Immune to Immobilization

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 1, 1 rebirth —
Skill levels 13 levels (11 with skill points, the rest from +skill-level items) —
Max level needs Character level 85, 1 rebirth —
What it does Nothing: its game data is missing —
MP cost 232 MP —
Cooldown 15 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
11 (R1)1015 s—
28 (R1)2515 s—
315 (R1)4015 s—
422 (R1)5615 s—
529 (R1)7415 s—
636 (R1)9315 s—
743 (R1)11115 s—
850 (R1)12915 s—
957 (R1)14715 s—
1064 (R1)16815 s—
1171 (R1)19015 s—
1278 (R1)21115 s—
1385 (R1)23215 s—

True Spiraling Blades

Classic+ descriptionLeaps towards an enemy while spinning extremely quickly. The affected enemy takes continuous damage from this attack. Attribute Effect: Physical Additional Effects: Cancel Skill, Immunity to Immobilization

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 1, 1 rebirth —
Skill levels 13 levels (11 with skill points, the rest from +skill-level items) —
Max level needs Character level 85, 1 rebirth —
What it does Nothing: its game data is missing —
MP cost 232 MP —
Cooldown 20 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
11 (R1)1020 s—
28 (R1)2520 s—
315 (R1)4020 s—
422 (R1)5620 s—
529 (R1)7420 s—
636 (R1)9320 s—
743 (R1)11120 s—
850 (R1)12920 s—
957 (R1)14720 s—
1064 (R1)16820 s—
1171 (R1)19020 s—
1278 (R1)21120 s—
1385 (R1)23220 s—

True Spiteful Strike

Classic+ descriptionSevers an enemy in half by slashing deeply and releasing a tremendous amount of energy through the wound. Attribute effect:Magical[Light] Additional Effect: Cancel Skill

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 1, 1 rebirth —
Skill levels 13 levels (11 with skill points, the rest from +skill-level items) —
Max level needs Character level 85, 1 rebirth —
What it does Nothing: its game data is missing —
MP cost 232 MP —
Cooldown 30 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
11 (R1)1030 s—
28 (R1)2530 s—
315 (R1)4030 s—
422 (R1)5630 s—
529 (R1)7430 s—
636 (R1)9330 s—
743 (R1)11130 s—
850 (R1)12930 s—
957 (R1)14730 s—
1064 (R1)16830 s—
1171 (R1)19030 s—
1278 (R1)21130 s—
1385 (R1)23230 s—

Shadow Blade

Classic+ descriptionTosses an enemy into the air with a lightning fast quadruple slash. Attribute Effect: Physical Additional Effect: Cancel Skill

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 2 —
Skill levels 13 levels (11 with skill points, the rest from +skill-level items) —
Max level needs Character level 86 —
What it does Nothing: its game data is missing —
MP cost 235 MP —
Cooldown 8 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
12128 s—
29278 s—
316438 s—
423598 s—
530778 s—
637958 s—
7441138 s—
8511328 s—
9581508 s—
10651718 s—
11721928 s—
12792138 s—
13862358 s—

Swift Death

Classic+ descriptionQuickly closes in to jump on an enemy and deliver a powerful slash. Attribute Effect: Physical Additional Effects: Cancel Skill, Immune to Immobilization

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 5 —
Skill levels 12 levels (10 with skill points, the rest from +skill-level items) —
Max level needs Character level 82 —
What it does Nothing: its game data is missing —
MP cost 222 MP —
Cooldown 15 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
151815 s—
2123315 s—
3194815 s—
4266715 s—
5338515 s—
64010315 s—
74712115 s—
85413915 s—
96115915 s—
106818015 s—
117520115 s—
128222215 s—

Moon Slash

Classic+ descriptionAttacks an enemy with a midair dive-slash maneuver. Attribute Effect: Physical Additional Effects: Cancel Skill, Immunity to Immobilization

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 8 —
Skill levels 12 levels (10 with skill points, the rest from +skill-level items) —
Max level needs Character level 85 —
What it does Nothing: its game data is missing —
MP cost 232 MP —
Cooldown 15 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
182515 s—
2154015 s—
3225615 s—
4297415 s—
5369315 s—
64311115 s—
75012915 s—
85714715 s—
96416815 s—
107119015 s—
117821115 s—
128523215 s—

Blade Seal

Classic+ descriptionAttacks an enemy with a shower of energized blades while jumping over them (You can move and attack in all four directions when using this skill). There would be total of 13 hits when you cast this skill while you are moving. Attribute Effect:Magical[Light] Addtional Effect:Skill Cancel & Immunity to immobilization.

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 11 —
Skill levels 13 levels (11 with skill points, the rest from +skill-level items) —
Max level needs Character level 83 —
What it does Nothing: its game data is missing —
MP cost 226 MP —
Cooldown 25 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
1113225 s—
2174425 s—
3235925 s—
4297425 s—
5359025 s—
64110625 s—
74712125 s—
85313725 s—
95915225 s—
106517125 s—
117119025 s—
127720725 s—
138322625 s—

Heart Piercer

Classic+ descriptionTramples and slashes with enough force to knock the enemy out. Attribute Effect: Physical Additional Effects: Cancel Skill, Immune to Immobilization

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 18 —
Skill levels 12 levels (10 with skill points, the rest from +skill-level items) —
Max level needs Character level 84 —
What it does Nothing: its game data is missing —
MP cost 228 MP —
Cooldown 20 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
1184720 s—
2246120 s—
3307720 s—
4369320 s—
54210820 s—
64812420 s—
75413920 s—
86015620 s—
96617520 s—
107219220 s—
117821120 s—
128422820 s—

Bladestorm

Classic+ descriptionHacks an enemy to pieces with dazzling speed. Attribute effect:Magical[Light] Additional Effects: Cancel Skill, Immunity to Immobilization

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 22 —
Skill levels 13 levels (11 with skill points, the rest from +skill-level items) —
Max level needs Character level 82 —
What it does Nothing: its game data is missing —
MP cost 222 MP —
Cooldown 25 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
1225625 s—
2276925 s—
3328225 s—
4379525 s—
54210825 s—
64712125 s—
75213425 s—
85714725 s—
96216225 s—
106717725 s—
117219225 s—
127720725 s—
138222225 s—

Flash of Light

Classic+ descriptionFlashes a burst of light energy that inflicts a great deal of damage on the enemy. Attribute effect:Magical[Light] Additional Effect: Cancel Skill

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 26 —
Skill levels 12 levels (10 with skill points, the rest from +skill-level items) —
Max level needs Character level 81 —
What it does Nothing: its game data is missing —
MP cost 220 MP —
Cooldown 25 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
1266725 s—
2318025 s—
3369325 s—
44110625 s—
54611925 s—
65113225 s—
75614525 s—
86115925 s—
96617525 s—
107119025 s—
117620525 s—
128122025 s—

Spiraling Blades

Classic+ descriptionLeaps towards an enemy while spinning. The affected enemy takes continuous damage from this attack. Attribute Effect: Physical Additional Effects: Cancel Skill, Immunity to Immobilization

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 30 —
Skill levels 11 levels (9 with skill points, the rest from +skill-level items) —
Max level needs Character level 80 —
What it does Nothing: its game data is missing —
MP cost 217 MP —
Cooldown 20 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
1307720 s—
2359020 s—
34010320 s—
44511620 s—
55012920 s—
65514220 s—
76015620 s—
86517120 s—
97018620 s—
107520120 s—
118021720 s—

Bloody Afterimage

Classic+ descriptionSlashes the enemy while dashing past. The affected enemy falls unconscious. Attribute Effect: Physical Additional Effect: Cancel Skill

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 35 —
Skill levels 12 levels (10 with skill points, the rest from +skill-level items) —
Max level needs Character level 79 —
What it does Nothing: its game data is missing —
MP cost 213 MP —
Cooldown 30 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
1359030 s—
23910030 s—
34311130 s—
44712130 s—
55113230 s—
65514230 s—
75915230 s—
86316530 s—
96717730 s—
107119030 s—
117520130 s—
127921330 s—

Hamstring

Classic+ descriptionDashes in and cuts at the Achilles' tendons of an enemy. The affected enemy moves slower than normal for the duration of battle. Attribute effect:Magical[Light]

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 40 —
Skill levels 11 levels (9 with skill points, the rest from +skill-level items) —
Max level needs Character level 80 —
What it does Nothing: its game data is missing —
MP cost 217 MP —
Cooldown 25 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
14010325 s—
24411325 s—
34812425 s—
45213425 s—
55614525 s—
66015625 s—
76416825 s—
86818025 s—
97219225 s—
107620525 s—
118021725 s—

Spiteful Strike

Classic+ descriptionAttacks with a powerful double slash and knocks the enemy out. Attribute Effect:Magical[Light]

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 50 —
Skill levels 10 levels (8 with skill points, the rest from +skill-level items) —
Max level needs Character level 81 —
What it does Nothing: its game data is missing —
MP cost 220 MP —
Cooldown 30 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
15012930 s—
25313730 s—
35614530 s—
45915230 s—
56216230 s—
66517130 s—
76918330 s—
87319630 s—
97720730 s—
108122030 s—

Veil of Swords

Classic+ descriptionEngulfs and disintegrates an enemy into tiny pieces with overwhelming energy from your swords. Attribute effect:Magical[Light]

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 60 —
Skill levels 7 levels (5 with skill points, the rest from +skill-level items) —
Max level needs Character level 80 —
What it does Nothing: its game data is missing —
MP cost 433 MP —
Cooldown 90 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
16031290 s—
26232390 s—
36433590 s—
46836190 s—
57238490 s—
67641090 s—
78043390 s—

Magic Defense

Classic+ descriptionThe caster becomes immune to magical for fixed amount of time. This spell will not work for physical damage attacks.

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 19 —
Skill levels 7 levels (5 with skill points, the rest from +skill-level items) —
Max level needs Character level 55 —
What it does Nothing: its game data is missing —
MP cost 234 MP —
Cooldown 120 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Partial (the generic DEX curve) —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
11918120 s—
22548120 s—
33178120 s—
437130120 s—
543166120 s—
649200120 s—
755234120 s—

Rage Explosion

Classic+ descriptionAll attacks cause 50% more damage for the duration of battle.|n(Requires the Deadly Blow skill)

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 34 —
Skill levels 9 levels (7 with skill points, the rest from +skill-level items) —
Max level needs Character level 66 —
What it does Nothing: its game data is missing —
HP cost 412 HP —
Cooldown 120 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Partial (the generic DEX curve) —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
134—120 s—
238—120 s—
342—120 s—
446—120 s—
550—120 s—
654—120 s—
758—120 s—
862—120 s—
966—120 s—

Protective Aura

Classic+ descriptionThe caster becomes immune to attacks with attributes such as knock-back and knock-down and is healed a certain amount of HP every second for the duration.

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 29 —
Skill levels 6 levels (4 with skill points, the rest from +skill-level items) —
Max level needs Character level 69 —
What it does Nothing: its game data is missing —
MP cost 99 MP —
Cooldown 60 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Partial (the generic DEX curve) —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
1292460 s—
2393960 s—
3495460 s—
4596960 s—
5658460 s—
6699960 s—

Feign Death

Classic+ descriptionFeign death to lower an enemy's guard.

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 23 —
Skill levels 5 levels (3 with skill points, the rest from +skill-level items) —
Max level needs Character level 39 —
What it does Nothing: its game data is missing —
MP cost 70 MP —
HP cost 70 HP —
Cooldown 35 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Partial (the generic DEX curve) —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
1233050 s—
2274045 s—
3315040 s—
4356038 s—
5397035 s—

Health Increase

Classic+ descriptionIncreases your maximum HP.

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 7 —
Skill levels 10 levels (8 with skill points, the rest from +skill-level items) —
Max level needs Character level 70 —
What it does Nothing: its game data is missing —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
17———
214———
321———
428———
535———
642———
749———
856———
963———
1070———

Deadly Blow

Classic+ descriptionIncrease Physical and Magical Critical hit rates

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 9 —
Skill levels 10 levels (8 with skill points, the rest from +skill-level items) —
Max level needs Character level 60 —
What it does Nothing: its game data is missing —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
19———
216———
323———
430———
537———
644———
751———
858———
959———
1060———

Mana Recovery

Classic+ descriptionIncreases your mana regeneration speed.

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 8 —
Skill levels 10 levels (8 with skill points, the rest from +skill-level items) —
Max level needs Character level 71 —
What it does Nothing: its game data is missing —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
18———
215———
322———
429———
536———
643———
750———
857———
964———
1071———

Minimal Damage

Classic+ descriptionReduces damage taken from physical attacks by fixed percentage of chance.

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 20 —
Skill levels 6 levels (4 with skill points, the rest from +skill-level items) —
Max level needs Character level 70 —
What it does Nothing: its game data is missing —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
120———
230———
340———
450———
560———
670———

Mana Increase

Classic+ descriptionIncreases your maximum MP.

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 30 —
Skill levels 6 levels (4 with skill points, the rest from +skill-level items) —
Max level needs Character level 50 —
What it does Nothing: its game data is missing —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
130———
234———
338———
442———
546———
650———

Blade Specialization

Classic+ descriptionIncreases your inner energies to fortify the power of your Light attacks.

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 11, 1 rebirth —
Skill levels 13 levels (11 with skill points, the rest from +skill-level items) —
Max level needs Character level 83, 1 rebirth —
What it does Nothing: its game data is missing —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
111 (R1)———
217 (R1)———
323 (R1)———
429 (R1)———
535 (R1)———
641 (R1)———
747 (R1)———
853 (R1)———
959 (R1)———
1065 (R1)———
1171 (R1)———
1277 (R1)———
1383 (R1)———

Swordplay Specialization

Classic+ descriptionSpecializes your swordplay to fortify the power of your physical attacks.

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 11, 1 rebirth —
Skill levels 13 levels (11 with skill points, the rest from +skill-level items) —
Max level needs Character level 83, 1 rebirth —
What it does Nothing: its game data is missing —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
111 (R1)———
217 (R1)———
323 (R1)———
429 (R1)———
535 (R1)———
641 (R1)———
747 (R1)———
853 (R1)———
959 (R1)———
1065 (R1)———
1171 (R1)———
1277 (R1)———
1383 (R1)———