Eir: Classic+ or Legacy?

Every Eir skill in both skill modes, at its highest level. Only what differs is listed; anything not mentioned is the same in both.

Classic+

The classic skill trees, kept up to date: it keeps getting new skills and quality-of-life changes, and it can use Talents.

Legacy

The NextGen skill trees as they were before the classic restore. No Talents, no new skills or quality-of-life changes, and still subject to damage balancing.

42skills compared
0hit harder in Classic+
0hit harder in Legacy
0with different protection while casting
42 / 0only in Classic+ / only in Legacy
0identical in both
How to read this page
  • Every skill is compared at its highest level; the level table under a card has the rest.
  • Damage numbers are base damage, before your stats, gear, crits or buffs: the average of each hit's range, added up for one target every hit reaches. Your STR and gear raise both modes alike, so the comparison holds.
  • Hits marked × ATK scale with your weapon's attack instead of a fixed number (inside a transformation, × 5.2 more), so they cannot be compared with a fixed number directly.
  • Projectiles that pass through enemies hit the same target again after a short delay. They count as often as that delay allows while they cross a normal-sized monster; ones that stay put or circle count for their whole lifetime.
  • Invincible: attacks pass through you. Damage immunity: hits of the listed types do nothing, not even knockback. Super armor (the game's "immunity to immobilization"): you still take damage but are not stunned or knocked down; a skill's own super armor is off in PvP.
  • Times are seconds from the moment the skill starts. ▲ marks the side with the edge on a row, when there clearly is one.

Guard of Light

Classic+ descriptionStrike with strong force while giving guardian bless to party member(s) for every sec. with the power from Guardian of Light. Attribute Effect:Magical(Light)

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 75, 1 rebirth —
Skill levels 7 levels (5 with skill points, the rest from +skill-level items) —
Max level needs Character level 99, 1 rebirth —
What it does Nothing: its game data is missing —
MP cost 2,090 MP —
Cooldown 120 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
175 (R1)1,140120 s—
280 (R1)1,240120 s—
385 (R1)1,370120 s—
490 (R1)1,520120 s—
595 (R1)1,680120 s—
698 (R1)1,880120 s—
799 (R1)2,090120 s—

Ultm. Aura of Miracles

  • Classic+ only
  • Active
  • Learn at Lv 85 · R1
  • Needs a license
  • Classic+ data

Classic+ descriptionMiraculous light blankets everything and the aura emanating from a summoned orb heals all party members. Attribute effect:Magical[Healing] Attribute Effect: Magical[Healing]

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 85, 1 rebirth —
Skill levels 3 levels (1 with skill points, the rest from +skill-level items) —
Max level needs Character level 93, 1 rebirth —
What it does Nothing: its game data is missing —
MP cost 4,860 MP —
Cooldown 150 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Items used per cast 1 × Ultimate Core —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
185 (R1)3,470150 s—
289 (R1)4,170150 s—
393 (R1)4,860150 s—

True Judgement of Goddess

Classic+ descriptionHeals your party members and summons even stronger star cluster that attacks the enemy. Attribute effect: Magical[Lightning] Invincible time:1.6 ~ 7.4 sec.

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 50, 1 rebirth —
Skill levels 7 levels (5 with skill points, the rest from +skill-level items) —
Max level needs Character level 86, 1 rebirth —
What it does Nothing: its game data is missing —
MP cost 885 MP —
Cooldown 90 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
150 (R1)57090 s—
256 (R1)59190 s—
362 (R1)61590 s—
468 (R1)63690 s—
574 (R1)74890 s—
680 (R1)77390 s—
786 (R1)88590 s—

True Bead of Healing

Classic+ descriptionShoots 8 beads of healing towards party members. Attribute Effect: Magical[Healing] Additional Effect: Speed++

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 1, 1 rebirth —
Skill levels 13 levels (11 with skill points, the rest from +skill-level items) —
Max level needs Character level 85, 1 rebirth —
What it does Nothing: its game data is missing —
MP cost 425 MP —
Cooldown 12 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
11 (R1)1512 s—
28 (R1)4412 s—
315 (R1)7112 s—
422 (R1)10112 s—
529 (R1)13612 s—
636 (R1)16912 s—
743 (R1)20312 s—
850 (R1)23612 s—
957 (R1)26912 s—
1064 (R1)30812 s—
1171 (R1)34612 s—
1278 (R1)38612 s—
1385 (R1)42512 s—

True Moon Piece

Classic+ descriptionShoots out a large piece of the moon. Attribute effect: Magical[Lightning]

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 1, 1 rebirth —
Skill levels 13 levels (11 with skill points, the rest from +skill-level items) —
Max level needs Character level 85, 1 rebirth —
What it does Nothing: its game data is missing —
MP cost 566 MP —
Cooldown 25 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
11 (R1)2025 s—
28 (R1)5825 s—
315 (R1)9525 s—
422 (R1)13525 s—
529 (R1)18125 s—
636 (R1)22525 s—
743 (R1)27125 s—
850 (R1)31525 s—
957 (R1)35925 s—
1064 (R1)41025 s—
1171 (R1)46125 s—
1278 (R1)51525 s—
1385 (R1)56625 s—

True Price of Sacrifice

Classic+ descriptionConverts HP to mana, then replenishes your HP.

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 1, 1 rebirth —
Skill levels 13 levels (11 with skill points, the rest from +skill-level items) —
Max level needs Character level 85, 1 rebirth —
What it does Nothing: its game data is missing —
HP cost 100 HP —
Cooldown 25 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
11 (R1)—25 s—
28 (R1)—25 s—
315 (R1)—25 s—
422 (R1)—25 s—
529 (R1)—25 s—
636 (R1)—25 s—
743 (R1)—25 s—
850 (R1)—25 s—
957 (R1)—25 s—
1064 (R1)—25 s—
1171 (R1)—25 s—
1278 (R1)—25 s—
1385 (R1)—25 s—

Heal

Classic+ descriptionHeals yourself. Attribute Effect: Magical[Healing]

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 1 —
Skill levels 10 levels (8 with skill points, the rest from +skill-level items) —
Max level needs Character level 91 —
What it does Nothing: its game data is missing —
MP cost 458 MP —
Cooldown 10 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
113910 s—
2117910 s—
32112510 s—
43117310 s—
54122110 s—
65126910 s—
76132310 s—
87134610 s—
98140210 s—
109145810 s—

Light of Healing

Classic+ descriptionCasting time is 1s/2s/3s. Heal the caster and all of the nearby party members. The range of the third round of healing has increased. Attribute Effect:Magical[Healing]

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 2 —
Skill levels 13 levels (11 with skill points, the rest from +skill-level items) —
Max level needs Character level 86 —
What it does Nothing: its game data is missing —
MP cost 573 MP —
Cooldown 12 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
124212 s—
297812 s—
31611712 s—
42316112 s—
53020712 s—
63725112 s—
74429512 s—
85134112 s—
95838712 s—
106543312 s—
117246812 s—
127952212 s—
138657312 s—

Bead of Healing

Classic+ descriptionSummon an energy ball that rotates around you and heals your party member. Duration:20 sec. Additional Effect:Range++ & speed+ Attribute Effect: Magical[Healing]

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 6 —
Skill levels 12 levels (10 with skill points, the rest from +skill-level items) —
Max level needs Character level 83 —
What it does Nothing: its game data is missing —
MP cost 663 MP —
Cooldown 25 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
165625 s—
21310225 s—
32014725 s—
42720025 s—
53425525 s—
64130825 s—
74836325 s—
85541625 s—
96247225 s—
106953725 s—
117659825 s—
128366325 s—

Sunlight of Healing

Classic+ descriptionThis skill has a greater range but is less effective than Light of Healing. Attribute Effect: Magical[Healing] Additional Effect: Immunity to Immobilization

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 11 —
Skill levels 13 levels (11 with skill points, the rest from +skill-level items) —
Max level needs Character level 83 —
What it does Nothing: its game data is missing —
MP cost 414 MP —
Cooldown 15 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
1114415 s—
2176315 s—
3238615 s—
42910815 s—
53513115 s—
64115415 s—
74717715 s—
85320115 s—
95922415 s—
106525015 s—
117134615 s—
127737915 s—
138341415 s—

Prayer of Healing

Classic+ descriptionContinuously heal all party members while praying. The party members within range are healed 10 times, each wave increasingly heals more. Attribute Effect: Magical[Healing]

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 20 —
Skill levels 12 levels (10 with skill points, the rest from +skill-level items) —
Max level needs Character level 85 —
What it does Nothing: its game data is missing —
MP cost 850 MP —
Cooldown 30 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
12018430 s—
22624130 s—
33229830 s—
43835830 s—
54441530 s—
65047230 s—
75652930 s—
86259130 s—
96764730 s—
107371730 s—
117978330 s—
128585030 s—

Antidote

Classic+ descriptionCures all poisoned party members. There is a chance of failure. The cooldown is reduced as players gain levels.

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 10 —
Skill levels 6 levels (4 with skill points, the rest from +skill-level items) —
Max level needs Character level 40 —
What it does Nothing: its game data is missing —
MP cost 109 MP —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
1102920 s—
2164316 s—
3225812 s—
428758 s—
534924 s—
640109——

Emergency Heal

Classic+ descriptionInstantly and significantly increases healing rates within a wide range. However, this skill requires a high amount of HP consumption. Attribute Effect: Magical[Healing]

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 35 —
Skill levels 13 levels (11 with skill points, the rest from +skill-level items) —
Max level needs Character level 83 —
What it does Nothing: its game data is missing —
MP cost 552 MP —
HP cost 552 HP —
Cooldown 60 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
13513160 s—
23914760 s—
34316260 s—
44717760 s—
55119260 s—
65520860 s—
75922460 s—
86324260 s—
96743160 s—
107146160 s—
117549260 s—
127952260 s—
138355260 s—

Resurrection

Classic+ descriptionResurrects a dead party member. Also resurrects one more party member at 50% HP.

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 40 —
Skill levels 7 levels (5 with skill points, the rest from +skill-level items) —
Max level needs Character level 58 —
What it does Nothing: its game data is missing —
MP cost 218 MP —
Cooldown 90 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
14015090 s—
24316290 s—
34617390 s—
44918590 s—
55219690 s—
65520790 s—
75821890 s—

Moon Piece

Classic+ descriptionShoots pieces of the moon that homes in on an opponent. Attribute effect: Magical[Lightning]

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 1 —
Skill levels 13 levels (11 with skill points, the rest from +skill-level items) —
Max level needs Character level 85 —
What it does Nothing: its game data is missing —
MP cost 340 MP —
Cooldown 10 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
111010 s—
282910 s—
3154810 s—
4226710 s—
5299010 s—
63611210 s—
74313510 s—
85015710 s—
95717910 s—
106420510 s—
117127710 s—
127830910 s—
138534010 s—

Full Moon Bullet

Classic+ descriptionShoots a fast-moving moon orb that knocks down an opponent. Attribute effect: Magical[Lightning]

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 9 —
Skill levels 12 levels (10 with skill points, the rest from +skill-level items) —
Max level needs Character level 86 —
What it does Nothing: its game data is missing —
MP cost 287 MP —
Cooldown 25 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
192425 s—
2163825 s—
3235425 s—
4307025 s—
5378725 s—
64410425 s—
75112025 s—
85813825 s—
96515625 s—
107223425 s—
117926125 s—
128628725 s—

Moon Chain

Classic+ descriptionRepeatedly shoots moon orbs that home in on your opponent. Attribute effect: Magical[Lightning]

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 30 —
Skill levels 14 levels (12 with skill points, the rest from +skill-level items) —
Max level needs Character level 82 —
What it does Nothing: its game data is missing —
MP cost 326 MP —
Cooldown 20 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
1309320 s—
23410620 s—
33811920 s—
44213120 s—
54614420 s—
65015720 s—
75417020 s—
85818320 s—
96219720 s—
106625420 s—
117027320 s—
127429120 s—
137830920 s—
148232620 s—

Moon Barrier

Classic+ descriptionCasts a moon barrier ahead of you that blocks missile attacks. This barrier cannot block missiles shot by some of the boss monsters.

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 28 —
Skill levels 5 levels (3 with skill points, the rest from +skill-level items) —
Max level needs Character level 48 —
What it does Nothing: its game data is missing —
MP cost 102 MP —
Cooldown 25 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
1283845 s—
2335440 s—
3387035 s—
4438630 s—
54810225 s—

Moon Fog

Classic+ descriptionCreates a fog that covers a large area ahead of you and inflicts repeated damage on the enemy. Attribute effect: Magical[Lightning] Additional Effect: Range+

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 50 —
Skill levels 13 levels (11 with skill points, the rest from +skill-level items) —
Max level needs Character level 82 —
What it does Nothing: its game data is missing —
MP cost 407 MP —
Cooldown 25 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
15022325 s—
25223125 s—
35424025 s—
45624925 s—
55825725 s—
66026525 s—
76227325 s—
86428125 s—
96631825 s—
107034125 s—
117436425 s—
127838625 s—
138240725 s—

Moon Bind

Classic+ descriptionShoots a far-ranging moon orb that immobilizes the enemy upon contact. Attribute effect: Magical[Lightning]

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 43 —
Skill levels 6 levels (4 with skill points, the rest from +skill-level items) —
Max level needs Character level 58 —
What it does Nothing: its game data is missing —
MP cost 159 MP —
Cooldown 50 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
14311950 s—
24612650 s—
34913550 s—
45214350 s—
55515150 s—
65815950 s—

Judgement of Goddess

Classic+ descriptionHeals your party members and summons a star cluster that attacks the enemy. Attribute effect: Magical[Lightning] Invincible time:1.6 ~ 7.4 sec.

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 60 —
Skill levels 8 levels (6 with skill points, the rest from +skill-level items) —
Max level needs Character level 82 —
What it does Nothing: its game data is missing —
MP cost 815 MP —
Cooldown 90 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
16038090 s—
26239490 s—
36441090 s—
46663690 s—
57068290 s—
67472790 s—
77877390 s—
88281590 s—

Holy Shout

Classic+ descriptionStops all opponents from approaching you by knocking them back. Attribute effect:Physical

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 6 —
Skill levels 5 levels (3 with skill points, the rest from +skill-level items) —
Max level needs Character level 86 —
What it does Nothing: its game data is missing —
MP cost 87 MP —
Cooldown 20 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
162020 s—
2263620 s—
3465320 s—
4667020 s—
5868720 s—

Tears of Goddess

Classic+ descriptionDrops the tears of a goddess far ahead to attack the enemy. Attribute effect:Magical[Light]

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 13 —
Skill levels 13 levels (11 with skill points, the rest from +skill-level items) —
Max level needs Character level 85 —
What it does Nothing: its game data is missing —
MP cost 283 MP —
Cooldown 20 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
1134320 s—
2195820 s—
3257720 s—
4319620 s—
53711520 s—
64313520 s—
74915420 s—
85517320 s—
96119320 s—
106721620 s—
117323920 s—
127826120 s—
138528320 s—

Dodge

Classic+ descriptionDashes forward while dropping exploding fire orbs on the way. The distance of the skill increases as players gain levels. Attribute effect:Magical[Light] Additional Effect: Immunity to Immobilization

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 15 —
Skill levels 13 levels (11 with skill points, the rest from +skill-level items) —
Max level needs Character level 87 —
What it does Nothing: its game data is missing —
MP cost 290 MP —
Cooldown 15 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
1153615 s—
2214815 s—
3276315 s—
4337815 s—
5399215 s—
64510615 s—
75112015 s—
85713515 s—
96315115 s—
106922415 s—
117524615 s—
128126815 s—
138729015 s—

Light of Purification

Classic+ descriptionLifts any curse from you and your party members within range. The cooldown is reduced as players gain levels.

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 7 —
Skill levels 6 levels (4 with skill points, the rest from +skill-level items) —
Max level needs Character level 42 —
What it does Nothing: its game data is missing —
MP cost 115 MP —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
172515 s—
2144112 s—
321589 s—
428776 s—
535963 s—
642115——

Sacred Wave

Classic+ descriptionCreates a powerful wave around you that inflicts heavy damage on all opponents. Attribute effect:Magical[Light]

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 48 —
Skill levels 11 levels (9 with skill points, the rest from +skill-level items) —
Max level needs Character level 82 —
What it does Nothing: its game data is missing —
MP cost 407 MP —
Cooldown 25 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
14818225 s—
25119225 s—
35420425 s—
45721525 s—
56022825 s—
66324225 s—
76631825 s—
87034125 s—
97436425 s—
107838625 s—
118240725 s—

Price of Sacrifice

Classic+ descriptionTurns health into mana at the cost of HP.

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 2 —
Skill levels 10 levels (8 with skill points, the rest from +skill-level items) —
Max level needs Character level 92 —
What it does Nothing: its game data is missing —
HP cost 908 HP —
Cooldown 25 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
12—25 s—
212—25 s—
322—25 s—
432—25 s—
542—25 s—
652—25 s—
762—25 s—
872—25 s—
982—25 s—
1092—25 s—

Holy Spirit

Classic+ descriptionShoots sacred beads that knocks back an enemy and delivers three additional blows. Attribute effect:Magical[Light]

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 19 —
Skill levels 12 levels (10 with skill points, the rest from +skill-level items) —
Max level needs Character level 85 —
What it does Nothing: its game data is missing —
MP cost 243 MP —
Cooldown 10 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
1193510 s—
2254610 s—
3315810 s—
4376910 s—
5438110 s—
6499310 s—
75510410 s—
86111610 s—
96718510 s—
107320510 s—
117922410 s—
128524310 s—

Sleep

Classic+ descriptionMakes enemies fall asleep within range. Sleeping time increases according to character level.

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 23 —
Skill levels 6 levels (4 with skill points, the rest from +skill-level items) —
Max level needs Character level 73 —
What it does Nothing: its game data is missing —
MP cost 352 MP —
Cooldown 60 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
12311260 s—
23316060 s—
34320860 s—
45325660 s—
56330460 s—
67335260 s—

Blessed Defense

Classic+ descriptionCasts a spell that increases your and your party members' physical defense for a duration of time.

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 9 —
Skill levels 10 levels (8 with skill points, the rest from +skill-level items) —
Max level needs Character level 72 —
What it does Nothing: its game data is missing —
MP cost 597 MP —
Cooldown 30 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
191330 s—
2165630 s—
3239930 s—
43017030 s—
53722130 s—
64427330 s—
75136630 s—
85844330 s—
96552030 s—
107259730 s—

Blessed Bravery

Classic+ descriptionCasts a spell that increases your and your party members' physical damage for a duration of time.

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 14 —
Skill levels 9 levels (7 with skill points, the rest from +skill-level items) —
Max level needs Character level 62 —
What it does Nothing: its game data is missing —
MP cost 552 MP —
Cooldown 30 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
1141330 s—
2205630 s—
3269930 s—
43217030 s—
53822130 s—
64427330 s—
75036630 s—
85645930 s—
96255230 s—

Light Shield

Classic+ descriptionTemporarily makes you and your party members immune to all damage. This shield is disabled once you attack. Additional Effect: Cooldown-

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 54 —
Skill levels 6 levels (4 with skill points, the rest from +skill-level items) —
Max level needs Character level 64 —
What it does Nothing: its game data is missing —
MP cost 338 MP —
Cooldown 120 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
15430180 s—
25673170 s—
358116160 s—
460190150 s—
562264135 s—
664338120 s—

Life Extension

Classic+ descriptionCasts a spell that increases your and your party members' maximum HP for a duration of time.

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 21 —
Skill levels 8 levels (6 with skill points, the rest from +skill-level items) —
Max level needs Character level 63 —
What it does Nothing: its game data is missing —
MP cost 802 MP —
HP cost 660 HP —
Cooldown 60 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
1216660 s—
22712660 s—
33322360 s—
43929560 s—
54536760 s—
65151260 s—
75765760 s—
86380260 s—

Mana Increase

Classic+ descriptionIncreases your maximum MP.

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 23 —
Skill levels 10 levels (8 with skill points, the rest from +skill-level items) —
Max level needs Character level 60 —
What it does Nothing: its game data is missing —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
123———
228———
333———
438———
543———
648———
753———
858———
959———
1060———

Deadly Magic Blow

Classic+ descriptionIncreases the chances of critical damage with a magic attack.

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 26 —
Skill levels 11 levels (5 with skill points, the rest from +skill-level items) —
Max level needs Character level 76 —
What it does Nothing: its game data is missing —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
126———
231———
336———
441———
546———
651———
756———
861———
966———
1071———
1176———

Health Increase

Classic+ descriptionIncreases your maximum HP.

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 30 —
Skill levels 6 levels (4 with skill points, the rest from +skill-level items) —
Max level needs Character level 80 —
What it does Nothing: its game data is missing —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
130———
240———
350———
460———
570———
680———

Mana Recovery

Classic+ descriptionIncreases your mana regeneration speed.

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 6 —
Skill levels 10 levels (8 with skill points, the rest from +skill-level items) —
Max level needs Character level 69 —
What it does Nothing: its game data is missing —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
16———
213———
320———
427———
534———
641———
748———
855———
962———
1069———

Concentration

Classic+ descriptionGrants the chance for a non-reduction in MP when casting a spell.

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 17 —
Skill levels 7 levels (5 with skill points, the rest from +skill-level items) —
Max level needs Character level 53 —
What it does Nothing: its game data is missing —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
117———
223———
329———
435———
541———
647———
753———

Healing Fortification

Classic+ descriptionThe amount of HP healed from your Healing skills will increase.

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 5, 1 rebirth —
Skill levels 15 levels (11 with skill points, the rest from +skill-level items) —
Max level needs Character level 75, 1 rebirth —
What it does Nothing: its game data is missing —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
15 (R1)———
210 (R1)———
315 (R1)———
420 (R1)———
525 (R1)———
630 (R1)———
735 (R1)———
840 (R1)———
945 (R1)———
1050 (R1)———
1155 (R1)———
1260 (R1)———
1365 (R1)———
1470 (R1)———
1575 (R1)———

Magic Fortification

Classic+ descriptionYour Light and Lightning damage will increase.

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 5, 1 rebirth —
Skill levels 15 levels (11 with skill points, the rest from +skill-level items) —
Max level needs Character level 75, 1 rebirth —
What it does Nothing: its game data is missing —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
15 (R1)———
210 (R1)———
315 (R1)———
420 (R1)———
525 (R1)———
630 (R1)———
735 (R1)———
840 (R1)———
945 (R1)———
1050 (R1)———
1155 (R1)———
1260 (R1)———
1365 (R1)———
1470 (R1)———
1575 (R1)———

Angelic Form

  • Classic+ only
  • Active
  • Learn at Lv 100
  • Needs a license
  • Classic+ data

Classic+ descriptionConsume an Unstable Equilibrium Isotope and transcend your mortal limits, ascending into a higher state of being. For a brief moment, your body becomes a vessel of overwhelming power, shifting between light and darkness as you unleash devastating force upon your enemies.

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 100 —
Skill levels 1 level —
Max level needs Character level 100 —
What it does Nothing: its game data is missing —
MP cost 5,000 MP —
Cooldown 3 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Partial (the generic DEX curve) —
Cooldown never below 3 s —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
11005,0003 s—

Crimson Pactum

  • Classic+ only
  • Active
  • Learn at Lv 101
  • Needs a license
  • Classic+ data

Classic+ descriptionCall upon the forbidden energies lingering within the Devildoom Laboratory and bind them through a crimson pact. From the depths of that cursed power, the Grim Reaper manifests to harvest the souls of your enemies.

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 101 —
Skill levels 13 levels —
Max level needs Character level 113 —
What it does Nothing: its game data is missing —
MP cost 5,000 MP —
Cooldown 600 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Partial (the generic DEX curve) —
Cooldown never below 600 s —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
11015,000600 s—
21025,000600 s—
31035,000600 s—
41045,000600 s—
51055,000600 s—
61065,000600 s—
71075,000600 s—
81085,000600 s—
91095,000600 s—
101105,000600 s—
111115,000600 s—
121125,000600 s—
131135,000600 s—