Sieg: Classic+ or Legacy?

Every Sieg skill in both skill modes, at its highest level. Only what differs is listed; anything not mentioned is the same in both.

Classic+

The classic skill trees, kept up to date: it keeps getting new skills and quality-of-life changes, and it can use Talents.

Legacy

The NextGen skill trees as they were before the classic restore. No Talents, no new skills or quality-of-life changes, and still subject to damage balancing.

36skills compared
0hit harder in Classic+
0hit harder in Legacy
0with different protection while casting
36 / 0only in Classic+ / only in Legacy
0identical in both
How to read this page
  • Every skill is compared at its highest level; the level table under a card has the rest.
  • Damage numbers are base damage, before your stats, gear, crits or buffs: the average of each hit's range, added up for one target every hit reaches. Your STR and gear raise both modes alike, so the comparison holds.
  • Hits marked × ATK scale with your weapon's attack instead of a fixed number (inside a transformation, × 5.2 more), so they cannot be compared with a fixed number directly.
  • Projectiles that pass through enemies hit the same target again after a short delay. They count as often as that delay allows while they cross a normal-sized monster; ones that stay put or circle count for their whole lifetime.
  • Invincible: attacks pass through you. Damage immunity: hits of the listed types do nothing, not even knockback. Super armor (the game's "immunity to immobilization"): you still take damage but are not stunned or knocked down; a skill's own super armor is off in PvP.
  • Times are seconds from the moment the skill starts. ▲ marks the side with the edge on a row, when there clearly is one.

Self-Sacrificing Blow

Classic+ descriptionProvoke and attract enemies in large area. Once enemies are in target range, you can attack with A key stroke for additional damange.

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 75, 1 rebirth —
Skill levels 7 levels (5 with skill points, the rest from +skill-level items) —
Max level needs Character level 99, 1 rebirth —
What it does Nothing: its game data is missing —
MP cost 2,270 MP —
Cooldown 120 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
175 (R1)1,220120 s—
280 (R1)1,340120 s—
385 (R1)1,480120 s—
490 (R1)1,640120 s—
595 (R1)1,810120 s—
698 (R1)2,020120 s—
799 (R1)2,270120 s—

Ultm. Thunder Strike of the Warlord

  • Classic+ only
  • Active
  • Learn at Lv 85 · R1
  • Needs a license
  • Classic+ data

Classic+ descriptionInfuses the sword with the intense fury of the thunder god and swings it with full force. Attribute effect: Physical

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 85, 1 rebirth —
Skill levels 3 levels (1 with skill points, the rest from +skill-level items) —
Max level needs Character level 93, 1 rebirth —
What it does Nothing: its game data is missing —
MP cost 4,820 MP —
Cooldown 150 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Items used per cast 1 × Ultimate Core —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
185 (R1)3,440150 s—
289 (R1)4,130150 s—
393 (R1)4,820150 s—

True Destruction Fist

Classic+ descriptionBecome invincible for a period of time before rushing and knocking the enemy down. Attribute effect: Physical

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 1, 1 rebirth —
Skill levels 13 levels (11 with skill points, the rest from +skill-level items) —
Max level needs Character level 85, 1 rebirth —
What it does Nothing: its game data is missing —
MP cost 278 MP —
Cooldown 25 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
11 (R1)1225 s—
28 (R1)3025 s—
315 (R1)4825 s—
422 (R1)6825 s—
529 (R1)8925 s—
636 (R1)11225 s—
743 (R1)13425 s—
850 (R1)15525 s—
957 (R1)17725 s—
1064 (R1)20125 s—
1171 (R1)22825 s—
1278 (R1)25325 s—
1385 (R1)27825 s—

True Iron Hammer

Classic+ descriptionThrows several strong lightning bolts in a row after a strong attack. Attribute effect: Physical

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 1, 1 rebirth —
Skill levels 13 levels (11 with skill points, the rest from +skill-level items) —
Max level needs Character level 85, 1 rebirth —
What it does Nothing: its game data is missing —
MP cost 278 MP —
Cooldown 35 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
11 (R1)1235 s—
28 (R1)3035 s—
315 (R1)4835 s—
422 (R1)6835 s—
529 (R1)8935 s—
636 (R1)11235 s—
743 (R1)13435 s—
850 (R1)15535 s—
957 (R1)17735 s—
1064 (R1)20135 s—
1171 (R1)22835 s—
1278 (R1)25335 s—
1385 (R1)27835 s—

True Whirlwind Wave

Classic+ descriptionBlow forth a giant tornado to attack all enemies. Attribute effect:Magical[Wind]

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 1, 1 rebirth —
Skill levels 13 levels (11 with skill points, the rest from +skill-level items) —
Max level needs Character level 85, 1 rebirth —
What it does Nothing: its game data is missing —
MP cost 174 MP —
Cooldown 35 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
11 (R1)835 s—
28 (R1)1935 s—
315 (R1)3035 s—
422 (R1)4235 s—
529 (R1)5635 s—
636 (R1)7035 s—
743 (R1)8435 s—
850 (R1)9735 s—
957 (R1)11135 s—
1064 (R1)12635 s—
1171 (R1)14235 s—
1278 (R1)15835 s—
1385 (R1)17435 s—

Finishing Blow

Classic+ descriptionDelivers an additional blow on a fallen enemy. Attribute effect: Physical

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 12 —
Skill levels 13 levels (11 with skill points, the rest from +skill-level items) —
Max level needs Character level 84 —
What it does Nothing: its game data is missing —
MP cost 171 MP —
Cooldown 15 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
1122515 s—
2183515 s—
3244615 s—
4305815 s—
5367015 s—
6428115 s—
7489315 s—
85410515 s—
96011715 s—
106613115 s—
117214415 s—
127815815 s—
138417115 s—

Cross Cut

Classic+ descriptionRapidly wields your sword and delivers two blows to the enemy. Attribute Effect: Physical Additional Effect: Immunity to Immobilization

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 2 —
Skill levels 13 levels (11 with skill points, the rest from +skill-level items) —
Max level needs Character level 86 —
What it does Nothing: its game data is missing —
MP cost 176 MP —
Cooldown 12 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
12912 s—
292012 s—
3163212 s—
4234512 s—
5305812 s—
6377212 s—
7448512 s—
8519912 s—
95811312 s—
106512812 s—
117214412 s—
127916012 s—
138617612 s—

Destruction Fist

Classic+ descriptionBecome invincible for a period of time before rushing and knocking the enemy down. Attribute effect: Physical

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 3 —
Skill levels 13 levels (11 with skill points, the rest from +skill-level items) —
Max level needs Character level 87 —
What it does Nothing: its game data is missing —
MP cost 285 MP —
Cooldown 25 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
131725 s—
2103525 s—
3175325 s—
4247425 s—
5319625 s—
63811825 s—
74514025 s—
85216125 s—
95918325 s—
106620925 s—
117323525 s—
128026025 s—
138728525 s—

Blow

Classic+ descriptionStrikes the enemy with your sword. Enemy will be stunned for a moment. Attribute effect: Physical

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 7 —
Skill levels 12 levels (10 with skill points, the rest from +skill-level items) —
Max level needs Character level 84 —
What it does Nothing: its game data is missing —
MP cost 171 MP —
Cooldown 35 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
171735 s—
2142835 s—
3214135 s—
4285435 s—
5356835 s—
6428135 s—
7499535 s—
85610935 s—
96312435 s—
107014035 s—
117715535 s—
128417135 s—

Sky Slash

Classic+ descriptionLevitates and strikes down an enemy to inflict heavy damage.|nCan force the enemy to stand up and take additional blows. Attribute effect: Physical

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 35 —
Skill levels 13 levels (11 with skill points, the rest from +skill-level items) —
Max level needs Character level 83 —
What it does Nothing: its game data is missing —
MP cost 169 MP —
Cooldown 20 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
1356820 s—
2397520 s—
3438420 s—
4479120 s—
5519920 s—
65510720 s—
75911420 s—
86312420 s—
96713320 s—
107114220 s—
117515120 s—
127916020 s—
138316920 s—

Counterattack

Classic+ descriptionDelivers a counterattack after the opponent attacks. The opponent will be knocked to the ground by your counterattack. Attribute effect: Physical

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 16 —
Skill levels 7 levels (5 with skill points, the rest from +skill-level items) —
Max level needs Character level 52 —
What it does Nothing: its game data is missing —
MP cost 82 MP —
Cooldown 18 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
1162660 s—
2223450 s—
3284340 s—
4345230 s—
5406220 s—
6467219 s—
7528218 s—

Iron Hammer

Classic+ descriptionThrows a lightning bolt at the enemy after delivering a powerful blow. Attribute effect: Physical

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 60 —
Skill levels 8 levels (6 with skill points, the rest from +skill-level items) —
Max level needs Character level 82 —
What it does Nothing: its game data is missing —
MP cost 334 MP —
Cooldown 90 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
16023490 s—
26224390 s—
36425190 s—
46626290 s—
57027990 s—
67429790 s—
77831690 s—
88233490 s—

Crescent Moon Sword

Classic+ descriptionThrows a crescent moon-shaped sword at the enemy to deliver repeated blows. Attribute effect:Magical[Wind]

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 5 —
Skill levels 13 levels (11 with skill points, the rest from +skill-level items) —
Max level needs Character level 88 —
What it does Nothing: its game data is missing —
MP cost 181 MP —
Cooldown 20 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
151420 s—
2122520 s—
3193620 s—
4265120 s—
5336420 s—
6407820 s—
7479120 s—
85410520 s—
96112020 s—
106713320 s—
117414820 s—
128116520 s—
138818120 s—

Hurricane Sword

Classic+ descriptionPlunges your sword into the ground to create a powerful wave that delivers several blows to the enemy. Attribute effect:Magical[Wind]

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 17 —
Skill levels 12 levels (10 with skill points, the rest from +skill-level items) —
Max level needs Character level 83 —
What it does Nothing: its game data is missing —
MP cost 169 MP —
Cooldown 15 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
1173315 s—
2234515 s—
3295615 s—
4356815 s—
5418015 s—
6479115 s—
75310315 s—
85911415 s—
96512815 s—
107114215 s—
117715515 s—
128316915 s—

Provocation

Classic+ descriptionProvokes the enemy with a weak attack to attract his attention.|n(In PvP mode, this forces the opposing player to approach you.)

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 15 —
Skill levels 7 levels (5 with skill points, the rest from +skill-level items) —
Max level needs Character level 51 —
What it does Nothing: its game data is missing —
HP cost 20 HP —
Cooldown 25 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
115—25 s—
221—25 s—
327—25 s—
433—25 s—
539—25 s—
645—25 s—
751—25 s—

Flash Fate

Classic+ descriptionEmanates a powerful sword aurora three consecutive times to damage the enemy. Attribute effect:Magical[Wind] Additional Effect: Immunity to Immobilization

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 44 —
Skill levels 12 levels (10 with skill points, the rest from +skill-level items) —
Max level needs Character level 80 —
What it does Nothing: its game data is missing —
MP cost 162 MP —
Cooldown 25 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
1448525 s—
2479125 s—
3509725 s—
45310325 s—
55610925 s—
65911425 s—
76212125 s—
86512825 s—
96813525 s—
107214425 s—
117615425 s—
128016225 s—

Whirling Sword

Classic+ descriptionThrows a whirling sword at the enemy that delivers several blows. Attribute effect:Physical Additional Effect: Immunity to Immobilization

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 25 —
Skill levels 13 levels (11 with skill points, the rest from +skill-level items) —
Max level needs Character level 85 —
What it does Nothing: its game data is missing —
MP cost 174 MP —
Cooldown 25 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
1254825 s—
2305825 s—
3356825 s—
4407825 s—
5458725 s—
6509725 s—
75510725 s—
86011725 s—
96512825 s—
107014025 s—
117515125 s—
128016225 s—
138517425 s—

Whirlwind Wave

Classic+ descriptionThrows whirling sword energy to hit the enemy.|nWhen hit, the enemy cannot move and receives four additional blows. Attribute effect:Magical[Wind]

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 53 —
Skill levels 9 levels (7 with skill points, the rest from +skill-level items) —
Max level needs Character level 65 —
What it does Nothing: its game data is missing —
MP cost 186 MP —
Cooldown 60 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
15313760 s—
25514560 s—
35715060 s—
45915660 s—
56116260 s—
66316860 s—
76517560 s—
8items only18060 s—
9items only18660 s—

Thundering Sound

Classic+ descriptionThrows a powerful thunderbolt that inflicts splash damage on nearby enemies and slow down on enemies that are far away. Attribute effect:Magical[Wind] Additional Effect: Range++ & Height++

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 19 —
Skill levels 12 levels (10 with skill points, the rest from +skill-level items) —
Max level needs Character level 85 —
What it does Nothing: its game data is missing —
MP cost 174 MP —
Cooldown 25 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
1193625 s—
2254825 s—
3316025 s—
4377225 s—
5438425 s—
6499525 s—
75510725 s—
86112025 s—
96713525 s—
107314725 s—
117916025 s—
128517425 s—

Kicking

Classic+ descriptionTriple kick the enemy, causing repeated damage. Attribute effect: Physical

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 1 —
Skill levels 13 levels (11 with skill points, the rest from +skill-level items) —
Max level needs Character level 84 —
What it does Nothing: its game data is missing —
MP cost 171 MP —
Cooldown 8 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
1188 s—
27178 s—
314288 s—
421418 s—
528548 s—
635688 s—
742818 s—
849958 s—
9561098 s—
10631248 s—
11701408 s—
12771558 s—
13841718 s—

Wind Kick

Classic+ descriptionSupports your body on a sword stuck in the ground while kicking the enemy with both feet. Attribute effect: Physical

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 14 —
Skill levels 13 levels (11 with skill points, the rest from +skill-level items) —
Max level needs Character level 86 —
What it does Nothing: its game data is missing —
MP cost 176 MP —
Cooldown 25 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
1142825 s—
2203925 s—
3265125 s—
4326225 s—
5387425 s—
6448525 s—
7509725 s—
85610925 s—
96212125 s—
106813525 s—
117414825 s—
128016225 s—
138617625 s—

Flying Dragon Sword

Classic+ descriptionBecome invincible while rushing at the enemy and inflicting heavy damage with an air combo. Attribute effect: Physical

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 40 —
Skill levels 14 levels (12 with skill points, the rest from +skill-level items) —
Max level needs Character level 83 —
What it does Nothing: its game data is missing —
MP cost 169 MP —
Cooldown 25 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
1407825 s—
2438425 s—
3469025 s—
4499525 s—
55210125 s—
65510725 s—
75811325 s—
86112025 s—
96412625 s—
106713325 s—
117114225 s—
127515125 s—
137916025 s—
148316925 s—

Feign Death

Classic+ descriptionFeign death to lower an enemy's guard.

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 23 —
Skill levels 5 levels (3 with skill points, the rest from +skill-level items) —
Max level needs Character level 39 —
What it does Nothing: its game data is missing —
MP cost 70 MP —
HP cost 70 HP —
Cooldown 35 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
1233050 s—
2274045 s—
3315040 s—
4356038 s—
5397035 s—

Whirlpool Sword

Classic+ descriptionRushes at the enemy while rapidly spinning a sword to do heavy damage. Attribute Effect: Physical Additional Effect: Immunity to Immobilization

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 27 —
Skill levels 12 levels (10 with skill points, the rest from +skill-level items) —
Max level needs Character level 82 —
What it does Nothing: its game data is missing —
MP cost 167 MP —
Cooldown 20 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
1275220 s—
2326220 s—
3377220 s—
4428120 s—
5479120 s—
65210120 s—
75711120 s—
86212120 s—
96713320 s—
107214420 s—
117715520 s—
128216720 s—

Infinite Meteor Sword

Classic+ descriptionInflicts damage on the enemy with the 'Ultimate 8 Blows' combo. Attribute effect: Physical

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 50 —
Skill levels 13 levels (11 with skill points, the rest from +skill-level items) —
Max level needs Character level 82 —
What it does Nothing: its game data is missing —
MP cost 167 MP —
Cooldown 30 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
1509730 s—
25210130 s—
35410530 s—
45610930 s—
55811330 s—
66011730 s—
76212130 s—
86412630 s—
96613130 s—
107014030 s—
117414830 s—
127815830 s—
138216730 s—

True Rage Explosion

Classic+ descriptionIncreases strength explosively so that all physical attacks for the duration cause more damage to the enemy.

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 50, 1 rebirth —
Skill levels 7 levels (5 with skill points, the rest from +skill-level items) —
Max level needs Character level 86, 1 rebirth —
What it does Nothing: its game data is missing —
HP cost 706 HP —
Cooldown 120 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
150 (R1)—120 s—
256 (R1)—120 s—
362 (R1)—120 s—
468 (R1)—120 s—
574 (R1)—120 s—
680 (R1)—120 s—
786 (R1)—120 s—

Rage Explosion

Classic+ descriptionAll physical attacks cause 50% more damage for the duration of battle.|n(Requires the Deadly Blow skill)

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 34 —
Skill levels 9 levels (7 with skill points, the rest from +skill-level items) —
Max level needs Character level 66 —
What it does Nothing: its game data is missing —
HP cost 412 HP —
Cooldown 120 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
134—120 s—
238—120 s—
342—120 s—
446—120 s—
550—120 s—
654—120 s—
758—120 s—
862—120 s—
966—120 s—

Protective Aura

Classic+ descriptionThe caster becomes immune to attacks with attributes such as knock-back and knock-down and is healed a certain amount of HP every second for the duration.

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 29 —
Skill levels 6 levels (4 with skill points, the rest from +skill-level items) —
Max level needs Character level 59 —
What it does Nothing: its game data is missing —
MP cost 99 MP —
Cooldown 100 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
1292470 s—
2393980 s—
3495490 s—
45969100 s—
55984100 s—
65999100 s—

Magic Defense

Classic+ descriptionThe caster becomes immune to all forms of magic damage for the duration of the spell. It does not work against physical attacks.

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 19 —
Skill levels 7 levels (5 with skill points, the rest from +skill-level items) —
Max level needs Character level 43 —
What it does Nothing: its game data is missing —
MP cost 234 MP —
Cooldown 120 s —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
11918120 s—
22548120 s—
33178120 s—
437130120 s—
543166120 s—
643200120 s—
743234120 s—

Health Increase

Classic+ descriptionIncreases your maximum HP.

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 7 —
Skill levels 10 levels (8 with skill points, the rest from +skill-level items) —
Max level needs Character level 70 —
What it does Nothing: its game data is missing —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
17———
214———
321———
428———
535———
642———
749———
856———
963———
1070———

Deadly Blow

Classic+ descriptionIncreases the chance of critical hit.|n(Useful in PvP combat)

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 9 —
Skill levels 10 levels (8 with skill points, the rest from +skill-level items) —
Max level needs Character level 60 —
What it does Nothing: its game data is missing —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
19———
216———
323———
430———
537———
644———
751———
858———
959———
1060———

Mana Increase

Classic+ descriptionIncreases your maximum MP.

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 30 —
Skill levels 6 levels (4 with skill points, the rest from +skill-level items) —
Max level needs Character level 50 —
What it does Nothing: its game data is missing —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
130———
234———
338———
442———
546———
650———

Mana Recovery

Classic+ descriptionIncreases your mana regeneration speed.

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 8 —
Skill levels 10 levels (8 with skill points, the rest from +skill-level items) —
Max level needs Character level 71 —
What it does Nothing: its game data is missing —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
18———
215———
322———
429———
536———
643———
750———
857———
964———
1071———

Minimal Damage

Classic+ descriptionReduces damage taken from physical attacks by fixed percentage of chance.

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 20 —
Skill levels 6 levels (4 with skill points, the rest from +skill-level items) —
Max level needs Character level 70 —
What it does Nothing: its game data is missing —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
120———
230———
340———
450———
560———
670———

Strike Specialization

Classic+ descriptionYour physical damage will increase.

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 11, 1 rebirth —
Skill levels 13 levels (11 with skill points, the rest from +skill-level items) —
Max level needs Character level 83, 1 rebirth —
What it does Nothing: its game data is missing —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
111 (R1)———
217 (R1)———
323 (R1)———
429 (R1)———
535 (R1)———
641 (R1)———
747 (R1)———
853 (R1)———
959 (R1)———
1065 (R1)———
1171 (R1)———
1277 (R1)———
1383 (R1)———

Blade Specialization

Classic+ descriptionYour wind damage will increase.

Key differences

  • Classic+Only Classic+ has this skill.
What differs (max level)Classic+Legacy
Learning & cost
Can be learned at Character level 23, 1 rebirth —
Skill levels 13 levels (6 with skill points, the rest from +skill-level items) —
Max level needs Character level 83, 1 rebirth —
What it does Nothing: its game data is missing —
Cooldown reduction from DEXhow much your DEX shortens the cooldown Full —
Can be reset by reset effects Yes —
Level by level
Skill levelClassic+: char. levelMPCooldownDamage
123 (R1)———
229 (R1)———
335 (R1)———
441 (R1)———
547 (R1)———
653 (R1)———
759 (R1)———
865 (R1)———
971 (R1)———
1077 (R1)———
1171 (R1)———
1277 (R1)———
1383 (R1)———